Physics is not tuned to the real arms' dynamics. The v1 renderer only knows this cell, and poses far from the recordings render poorly.
Click the table to put the block (or the bin) there, or drag it. MuJoCo drops it and the arms can push it around.
Click the table to put the block there, or drag the block. Both arms start at the rig's home pose and the bin sits on its mark, as in PICK BIN. The bubble: how often the simulator (neural-render cameras) put a block from there in the bin.
Checking simulation bridge...
MuJoCo frames from the three calibrated cameras, unrendered → π0.5 → MuJoCo. Simulation pauses for inference. No grasp assistance or respawn.